![fallout 4 faction quests point of no return fallout 4 faction quests point of no return](https://styles.redditmedia.com/t5_jrw25/styles/communityIcon_lxdr8x3xpxs11.png)
These are the factions added to the game in Fallout 4 add-ons. The following are minor factions that can either be neutral, friendly or hostile towards the player character and each other. During the course of the game, there will be an option to side with one or more of them. The Institute point of no return is Mass Fusion where you will become enemies with the BoS. The following are the four major factions that the Sole Survivor can become part of in Fallout 4. In a nutshell the BoS become more aggressive after Show No Mercy, but do not have a point of no return until Spoils of War where you will become enemies with the Institute. These are the factions for different types of creatures, most are hostile to everyone. All the points of no return for each faction are discussed on the quests page. These are the factions added to the game in Fallout 4 add-ons.Ĭrater of Atom, The Commonwealth, The Nucleus The following are minor factions that can either be neutral, friendly or hostile towards the player character and each other.Ġ0134270 (Crater of Atom), xx02fb84 (hostile faction) Resettle Refugees (after The Nuclear Option) The Commonwealth, Old North Church, Ticonderogaĭefend the Artillery (if the Brotherhood is hostile) GT: Nigel Tuffnel11, PSN: NigelTuffnel11. During the course of the game, there will be an option to side with one or more of them.Ĭambridge Police Station, The Prydwen, Boston AirportĪ Clean Equation (after Rockets' Red Glare) You just can't do the quest step where you get a very clear warning that completing that step (using the mass relay in the Institute to teleport to the Mass Fusion building) will make you a permanent enemy of the brotherhood. The following are the four major factions that the Sole Survivor can become part of in Fallout 4.